PDF Ebook Instant EaselJS StarterBy Fabio Biondi
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Instant EaselJS StarterBy Fabio Biondi
PDF Ebook Instant EaselJS StarterBy Fabio Biondi
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Build innovative and engaging HTML5 canvas applications for your mobile and desktop browsers
Overview
- Learn something new in an Instant! A short, fast, focused guide delivering immediate results.
- Learn to create interactive web content with the latest version of EaselJS framework and the HTML5 Canvas element
- Starts with the basics and you will soon find yourself creating responsive and customized applications
- Learn how to use EaselJS, TweenJS, and PreloadJS to create user interfaces and interactive animations
In Detail
EaselJS, created by Grant Skinner, greatly simplifies application and game development in HTML5 Canvas and allows for the creation of an amazing user experience with a look, feel, and behaviour similar to native iOS and Android applications.
Instant EaselJS Starter is a starter guide that provides you with all the information you need to quickly create HTML5 canvas web applications. You will also learn how to use the other CreateJS tools like PreloadJS, TweenJS, Zoë and the CreateJS Toolkit to create fancy user experiences.
This book provides an introduction of the most important and useful features of EaselJS, part of the CreateJS suite, and a JavaScript library for building rich and interactive Web Content. It will take you through a number of clear and practical tasks that will help you to create your first responsive HTML5 Canvas applications.
What you will learn from this book
- Download and install EaselJS and the CreateJS tools
- Draw graphic primitives
- Display dynamic text
- Load images with JavaScript and PreloadJS
- Work with Display Objects and the display list
- Create the Container class
- Learn the concept of a registration point
- Handle mouse and touch events
- Create animations with TweenJS and the Ticker class
- Generate and use spritesheets with Zoë and EaselJS
- Build cross-platform games and applications for desktop and mobile devices
Approach
Get to grips with a new technology, understand what it is and what it can do for you, and then get to work with the most important features and tasks.A short and precise guide to get you started with EaselJS , helping you to create some cool applications and games.
Who this book is written for
EaselJS greatly simplifies application development in HTML5 Canvas using a syntax and an architecture very similar to the ActionScript 3.0 language. As a result, Flash / Flex developers will immediately feel at home but it's very easy to learn even if you've never opened Flash in your life. The book targets Web designers, animators, Digital content producers, and Flash and Flex developers.
It's assumed that you will have some experience in HTML and pure JavaScript.
- Sales Rank: #2726473 in Books
- Published on: 2013-03-26
- Released on: 2013-03-26
- Original language: English
- Dimensions: 9.25" h x .13" w x 7.50" l, .0 pounds
- Binding: Paperback
- 54 pages
About the Author
Fabio Biondi
Fabio Biondi is a freelancer, living in the north-east of Italy. Since 2003, he deals almost exclusively with the Adobe Flash Platform technologies.
He is an Adobe Certified Instructor (ACI) in Flex, AIR, Flash Professional, Flash Catalyst, and FlashLite (ACE) and he has devoted all his time and resources to the development of custom interactive user interfaces for web, mobile, and touch displays for many international brands.
Since 2011 he has been focusing almost entirely on the development of cross-platform web applications in HTML5, JavaScript, CSS3, AngularJS, and HTML5 canvas through the use of the CreateJS suite.
Fabio runs a blog (www.fabiobiondi.com/blog) and a YouTube channel (http://www.youtube. com/user/BiondiFabio) where he provides tutorials, snippets, and many prototypes related to HTML5, AIR, Flash, Arduino, Kinect, and collaborative applications.
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